Platige Studio

One of the largest motion capture studios in Europe

Our Studio

Platige Image has spent nearly thirty years making animation, VFX and game cinematics from its Warsaw headquarters — from Oscar-nominated shorts to trailers for The Witcher, Cyberpunk 2077 and Total War.

The motion capture studio is a separate, dedicated unit within Platige Image, with its own stage, its own crew and its own pipeline.

Our Work

Selected projects, each with a link to the material.

Warhammer 40,000: Dawn of War IV — Trailer

Warhammer 40,000: Dawn of War IV Pending confirmation

Our Stage

The stage is built for extraordinary projects — from games to full-length feature films. Its height and installed safety systems make it suitable for stunt and action work that most volumes cannot take.

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Volume: 20 × 13 × 8 m high

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Capture area

  • 4 × Genlock and timecode-synced Sony Alpha reference cameras with assorted lenses.
  • Internal audio and video distribution with 4–6 on-set monitors, plus video village capability.
  • Real-time visualisation in MotionBuilder or Unreal Engine.
  • Continuous live video and audio stream for remote direction and supervision, delivered straight to the studio floor.
  • Dedicated stunt rig with multiple anchor points for complex wire setups.
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In studio

Flying Rig
A suspended stunt system that safely lifts, moves and controls performers in mid-air.
Soft Floor
A shock-absorbing cushioned surface for performer safety and comfort.
High Entrance Gate
Wide and tall enough to bring large set construction straight onto the stage.

Stage rental

The stage can be rented on its own, without full production service. Given the ceiling height and the installed safety systems, it suits stunt and action shoots in particular.

Technical drawing

Plan and isometric views with dimensions, rig mounting points, OptiTrack camera positions and the entrance zone.

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Equipment & Technology

62 OptiTrack Prime X41 cameras, head-mounted facial capture and finger tracking — one of the most complete setups in Europe.

  • 62 OptiTrack Prime X41
  • 2 Technoprops HMC
  • 4 custom HMC
  • 4 Sony Alpha reference cameras
  • 1 virtual camera rig
  • 8 Manus Quantum Metagloves
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Capabilities

  • Video editing
  • Real-time previs
  • Audio recording
  • Layout editing station
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Strengths

  • Creative department — in-house directors and art directors
  • Previz department — real-time previs during sessions
  • On-set editorial — real-time editing during sessions
  • Live broadcast of the session
  • VFX — on-set supervision
  • Technical director
  • Production and service
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Our Services

Motion capture

Full production on our stage: capture, real-time preview, live session streaming and on-set VFX supervision.

Production service

Casting of actors, stunt performers and international talent, with SAG and union compliance. Access to our freelancer network: stunt performers, camera operators, sound technicians, and choreography for combat, weapons, climbing and dance.

Stage rental

The stage alone, without full production service — suited to stunt and action work thanks to the ceiling height and installed rigging.

dataset for machine learning

Commissioned motion datasets for training machine-learning models, specified to your requirements for motion type, data format and recording volume.

Core team

This is the dedicated team present on every motion capture shoot. They work in the studio and handle production end to end — setup, capture, coordination and stage management.

producer
Owns production, budget and schedule, and keeps the project aligned with the client's needs.
technical director
Responsible for system setup, calibration, data quality control and integration with animation.
technicians
Maintain suits, markers and camera systems, and troubleshoot gear during the shoot.
coordinator
Central point of communication between departments; handles logistics and daily shoot plans.
Stage manager / 1st AD
Coordinates stage activity, works directly with the director and keeps the shoot on timeline.
Stage runners
Move equipment and provide support wherever it is needed on the stage.

Extended team

These roles are brought in as needed, depending on the scope and creative demands of each project.

Camera / virtual camera operator
Operates reference and virtual camera rigs during capture.
Editor
Cuts material on set as the session runs.
HMC operator
Sets up and calibrates head-mounted facial capture.
Rigger
Prepares wire setups and anchor points for stunt work.
Stunt team & coordinator
Plans and performs action sequences safely on the stage.
Choreographer
Shapes movement for combat, weapons, climbing and dance.
Prop master
Sources and manages props for the shoot.

Data delivery & Processing

Raw files

Standard delivery is one to three days after the session. Files come as FBX, BVH or a custom format, with video reference per take and session metadata. Expedited delivery on request.

Tracking

Smoothing and refinement of raw data to remove noise and erratic movement introduced by the recording environment.

Retargeting

Captured motion mapped onto your character rigs, with proportions, joint constraints and motion fidelity adjusted for a clean pipeline handover.

Remote sessions

Remote direction with multiple media outputs: reference cameras, virtual camera and a real-time feed, with production audio from crew microphones and ambient sound.

Our Facility

Everything the crew needs around the stage itself.

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    Control room

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    Social room

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    Prop inventory

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    Workshop

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    Wardrobe

Clients & Partners

Over 300 international awards

Including BAFTA, SIGGRAPH and VES awards, Annie and Emmy nominations, and Oscar-nominated productions.

  • BAFTA
  • The Oscars
  • Emmys
  • VES
  • SIGGRAPH
  • Annie Awards
  • EFA
  • Premios Goya
  • animago
  • LIA
  • Clio
  • The Webby Awards

Trusted by the world's leading studios and brands

  • Ubisoft
  • Activision
  • CD Projekt Red
  • Creative Assembly
  • People Can Fly
  • Smilegate
  • SEGA
  • 11 bit studios
  • Housemarque
  • Lucasfilm Games
  • Sony
  • Konami
  • Microsoft Studios

Collaborations on titles shaping the future of entertainment

  • The Witcher IV
  • Cyberpunk
  • Metro Exodus
  • Star Wars Outlaws
  • Total War: Warhammer III
  • Call of Duty: Black Ops Cold War
  • Apex Legends
  • Frostpunk
  • Outriders
  • Tom Clancy's The Division
  • Dying Light
  • Crossfire
  • Skull & Bones
  • Scavengers
  • Dishonored: Definitive Edition
  • Hyper Scape
  • Watch Dogs
  • Tom Clancy's Ghost Recon
  • Halo
  • The Medium

Our Location

The stage and the Platige headquarters are both in Warsaw, a short drive apart.

Platige Studio

Jutrzenki 99/101 · D2
Warszawa
Open in Google Maps

Platige headquarters

W. Szpilmana 4
Warszawa
Open in Google Maps
from the city centre
8 km
from the city centre
from the airport
6 km
from the airport

Contact Us

Talk to us directly about a production or about renting the stage.

Jakub Mączka

Head of Motion Capture Studio

Address

Jutrzenki 99/101 · D2
Warszawa

Follow Platige

Platige worldwide

  • Warsaw Headquarters & studio
  • Montreal Team
  • Los Angeles Office
  • Gran Canaria Office
  • Tokyo Office