Our Studio
Platige Image has spent nearly thirty years making animation, VFX and game cinematics from its Warsaw headquarters — from Oscar-nominated shorts to trailers for The Witcher, Cyberpunk 2077 and Total War.
The motion capture studio is a separate, dedicated unit within Platige Image, with its own stage, its own crew and its own pipeline.
Our Stage
The stage is built for extraordinary projects — from games to full-length feature films. Its height and installed safety systems make it suitable for stunt and action work that most volumes cannot take.
Volume: 20 × 13 × 8 m high
Capture area
- 4 × Genlock and timecode-synced Sony Alpha reference cameras with assorted lenses.
- Internal audio and video distribution with 4–6 on-set monitors, plus video village capability.
- Real-time visualisation in MotionBuilder or Unreal Engine.
- Continuous live video and audio stream for remote direction and supervision, delivered straight to the studio floor.
- Dedicated stunt rig with multiple anchor points for complex wire setups.
In studio
- Flying Rig
- A suspended stunt system that safely lifts, moves and controls performers in mid-air.
- Soft Floor
- A shock-absorbing cushioned surface for performer safety and comfort.
- High Entrance Gate
- Wide and tall enough to bring large set construction straight onto the stage.
Stage rental
The stage can be rented on its own, without full production service. Given the ceiling height and the installed safety systems, it suits stunt and action shoots in particular.
Technical drawing
Plan and isometric views with dimensions, rig mounting points, OptiTrack camera positions and the entrance zone.
Equipment & Technology
62 OptiTrack Prime X41 cameras, head-mounted facial capture and finger tracking — one of the most complete setups in Europe.
- 62 OptiTrack Prime X41
- 2 Technoprops HMC
- 4 custom HMC
- 4 Sony Alpha reference cameras
- 1 virtual camera rig
- 8 Manus Quantum Metagloves
Capabilities
- Video editing
- Real-time previs
- Audio recording
- Layout editing station
Strengths
- Creative department — in-house directors and art directors
- Previz department — real-time previs during sessions
- On-set editorial — real-time editing during sessions
- Live broadcast of the session
- VFX — on-set supervision
- Technical director
- Production and service
Our Services
Motion capture
Production service
Stage rental
dataset for machine learning
Core team
This is the dedicated team present on every motion capture shoot. They work in the studio and handle production end to end — setup, capture, coordination and stage management.
- producer
- Owns production, budget and schedule, and keeps the project aligned with the client's needs.
- technical director
- Responsible for system setup, calibration, data quality control and integration with animation.
- technicians
- Maintain suits, markers and camera systems, and troubleshoot gear during the shoot.
- coordinator
- Central point of communication between departments; handles logistics and daily shoot plans.
- Stage manager / 1st AD
- Coordinates stage activity, works directly with the director and keeps the shoot on timeline.
- Stage runners
- Move equipment and provide support wherever it is needed on the stage.
Extended team
These roles are brought in as needed, depending on the scope and creative demands of each project.
- Camera / virtual camera operator
- Operates reference and virtual camera rigs during capture.
- Editor
- Cuts material on set as the session runs.
- HMC operator
- Sets up and calibrates head-mounted facial capture.
- Rigger
- Prepares wire setups and anchor points for stunt work.
- Stunt team & coordinator
- Plans and performs action sequences safely on the stage.
- Choreographer
- Shapes movement for combat, weapons, climbing and dance.
- Prop master
- Sources and manages props for the shoot.
Data delivery & Processing
Raw files
Tracking
Retargeting
Remote sessions
Our Facility
Everything the crew needs around the stage itself.
- Asset pendingfacility-control-room1600 × 2133
Control room
- Asset pendingfacility-social-room1600 × 2133
Social room
- Asset pendingfacility-prop-inventory1600 × 900
Prop inventory
- Asset pendingfacility-workshop1600 × 1200
Workshop
- Asset pendingfacility-wardrobe1600 × 2000
Wardrobe
Clients & Partners
Over 300 international awards
Including BAFTA, SIGGRAPH and VES awards, Annie and Emmy nominations, and Oscar-nominated productions.
- BAFTA
- The Oscars
- Emmys
- VES
- SIGGRAPH
- Annie Awards
- EFA
- Premios Goya
- animago
- LIA
- Clio
- The Webby Awards
Trusted by the world's leading studios and brands
- Ubisoft
- Activision
- CD Projekt Red
- Creative Assembly
- People Can Fly
- Smilegate
- SEGA
- 11 bit studios
- Housemarque
- Lucasfilm Games
- Sony
- Konami
- Microsoft Studios
Collaborations on titles shaping the future of entertainment
- The Witcher IV
- Cyberpunk
- Metro Exodus
- Star Wars Outlaws
- Total War: Warhammer III
- Call of Duty: Black Ops Cold War
- Apex Legends
- Frostpunk
- Outriders
- Tom Clancy's The Division
- Dying Light
- Crossfire
- Skull & Bones
- Scavengers
- Dishonored: Definitive Edition
- Hyper Scape
- Watch Dogs
- Tom Clancy's Ghost Recon
- Halo
- The Medium
Our Location
The stage and the Platige headquarters are both in Warsaw, a short drive apart.
- from the city centre
- 8 km from the city centre
- from the airport
- 6 km from the airport
Contact Us
Talk to us directly about a production or about renting the stage.
Jakub Mączka
Head of Motion Capture Studio
Address
Jutrzenki 99/101 · D2Warszawa
Follow Platige
Platige worldwide
- Warsaw Headquarters & studio
- Montreal Team
- Los Angeles Office
- Gran Canaria Office
- Tokyo Office